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The Pricing War Continues: On Competitive Multi-Item Pricing

机译:定价战持续:竞争性多物品定价

摘要

We study a game with \emph{strategic} vendors who own multiple items and asingle buyer with a submodular valuation function. The goal of the vendors isto maximize their revenue via pricing of the items, given that the buyer willbuy the set of items that maximizes his net payoff. We show this game may not always have a pure Nash equilibrium, in contrast toprevious results for the special case where each vendor owns a single item. Wedo so by relating our game to an intermediate, discrete game in which thevendors only choose the available items, and their prices are set exogenouslyafterwards. We further make use of the intermediate game to provide tight bounds on theprice of anarchy for the subset games that have pure Nash equilibria; we findthat the optimal PoA reached in the previous special cases does not hold, butonly a logarithmic one. Finally, we show that for a special case of submodular functions, efficientpure Nash equilibria always exist.
机译:我们研究的游戏与拥有多个项目的\ emph {strategy}供应商并具有次模块评估功能的单个购买者一起。卖方的目标是通过物品定价来最大化他们的收入,假设买方将购买最大化其净收益的物品集合。与每个供应商拥有单个商品的特殊情况下的先前结果相反,我们证明了该游戏可能并不总是具有纯纳什均衡。为此,我们通过将我们的游戏与一个中间的,离散的游戏相关联,在该游戏中,供应商仅选择可用的物品,其价格随后由外部决定。我们进一步利用中间博弈来为具有纯纳什均衡的子博弈提供无政府定价的严格边界。我们发现在前面的特殊情况下达到的最佳PoA不成立,而仅是对数的。最后,我们表明,对于子模函数的特殊情况,高效纯净的纳什均衡始终存在。

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